OK, here is my first attempt at a video tutorial. Throughout the following I will give a demonstration of how to set up a cut-out character using Toon Boom Studio. I'll take an original drawing, and show you how to cut it into pieces, then rig those pieces up much like a puppet so that we can finally set our character into motion. I have brought in most of the elements of my character prior to the tutorial, but I do give an example of how I got them into the exposure sheet from the global library. If you feel like you need some more instruction on the fundamentals, or if you don't quite understand how I got to where I begin the tutorial, please check out Steve Ryan's video tuts, which you can find links to in the TBS forums. They cover TBS from the very basic stuff on, & even though they were done for V 2.0, they still apply in almost every sense.
If this tutorial is any good at all, it should leave you with a basic understanding of cut-out characters, and how to manipulate them. Going hand in hand with that I will touch on the use of pegs in Toon Boom, which are an extremely useful and versetile part of the program. While this tutorial is not dedicated specifically to pegs, I should be able to give a few decent examples of the many ways in which they can be used. Hopefully someone learns something useful here, that is the idea of course. Please leave me any questions, comments or suggestions either here or via the toon boom forums.
The video quality isn't the best, but anyone using TBS should be able to follow it without any confusion, just some lines get a bit messy looking, and for some reason my cursor doesn't retain the shape of the tools I use, it always looks like an arrow. Not sure why, but any time I change tools I say what I'm doing, so you should be able to follow along. Other than that all I'd really like is for it to be in full screen size,... if anyone knows how I can embed it as such please let me know, you can see everything, but full screen would be a little clearer. This may be the best I can do working within the confines of free video hosting but I will keep trying. Anyway, without further disclaimers....
Click here to watch "Cut-Out-Tutorial-pt-1"
I hope it's helpful & logical. That's just part one, more is coming very soon where we will set up peg heirarchy, play with the Z-axis, set pivot points, and finally put our character in motion. Stay Toon'd!
Read more!